Bioshock Hints

Search Suchong's Apartment.

  • 1 of 16: Look around the safehouse for health restorers and other supplies, then find the stairs in the NE corner.
  • 2 of 16: Go up the stairs and search the lockbox and trunk up there, then find the doors in the north wall.
  • 3 of 16: If they're still locked, wait for a little sister to open them for you.
  • 4 of 16: Going through those doors will get you to where you can *finally* save your game again, so do so without delay.
  • 5 of 16: Look around in the sewers for supplies while Fontaine pulls some "code yellow" crap that periodically drains your max health. Thankfully, the drains don't happen very frequently, and each drain isn't much.
  • 6 of 16: Still, you need to leave the sewers so you can get to Suchong's apartment and hopefully find something to put a stop to these health drains.
  • 7 of 16: There are a couple of splicers and some supplies down the street to the south, but you can skip them and head north to the Central Bistro Square.
  • 8 of 16: There's a big daddy and little sister in the square area, plus several security devices and some splicers.
  • 9 of 16: Note that the bulkhead door leading to Apollo Square is just past the security camera, but there's no reason to go there yet.
  • 10 of 16: Just north of the Central Bistro Square is the street that leads to the Mercury Suites, so travel down it, fighting splicers as you go.
  • 11 of 16: At the end of the street, go under the big welcome sign and destroy the security camera in the corner to the left. (Bash it with the wrench from directly underneath it to save ammo.)
  • 12 of 16: In the big lobby area past that, you'll have two security cameras and several splicers to worry about.
  • 13 of 16: Suchong's apartment is on the west side of the ground floor. Find his door and go in. (I'll put off the tip sections for the optional apartments until after you get the health drain problem fixed.)
  • 14 of 16: Inside, you can find splicers and supplies in the rooms to the north and south, but it's the room to the west that you need to search.
  • 15 of 16: Wade around until you find two desks in a row, one of which has the Clever Inventor engineering tonic and an audio diary on it.
  • 16 of 16: After you listen to the audio diary and get a message from Tenenbaum, you'll be on the "Get the Lot 192 remedy" goal.