Fallout: New Vegas Hints

Character Development Tips

  • 1 of 6: When you level up, spend most of your skill points on Guns, Science, Lockpick, and Repair at first, until they're at 50 each. You might also want to get Speech up to 25 or so to help pass the easier Speech checks.
  • 2 of 6: Later on, put a lot in Sneak and Energy Weapons, plus whatever else you think is particularly useful. (The idea is that you'll use mostly guns at first, and move on to energy weapons later on. You could use a different plan, such as starting with Melee Weapons and choosing Guns later.)
  • 3 of 6: For perks, check the Level-Up Perks lists for my comments on each one, plus my recommendation on which one to take on each level-up. There's often no single clear best choice for everyone, so you'll have to make your own decision after reading what I have to say.
  • 4 of 6: So how do you build the ultimate character? That depends on exactly what you think of as ultimate. If you don't already have a clear idea, you can check the ultimate character build that I give below. It focuses on making a tough damage-dealing guy who uses guns and V.A.T.S. for most close-up combats, and should work for just about everyone. (Unfortunately, there doesn't seem to be any way to build a truly ultimate character, like with my stealth build for Fallout 3.)
  • 5 of 6: The game has a max character level of 30, which once achieved can really put a damper on gameplay since there's no longer any need to do all the fun extra things that get you XP. When you get to level 30, you can either go finish the main quests and consider yourself done with the game, or you can use the PC Cheat Codes to edit the game setting that sets the max level. Raise it to 40, 50, or whatever you think is best, then keep on playing and developing your character.
  • 6 of 6: NOTE: The max level setting will get reset to 30 whenever you exit the game and rerun it, so you'll either have to keep resetting it to the number you want every time you run the game, or use the Garden of Eden Creation Kit (G.E.C.K.) program to permanently change it.