F.E.A.R. 2: Project Origin Hints

Section 2: Holding Cells

  • 1 of 6: After you go through an open sliding door, go down the stairs that are ahead and a bit to the right to find a supply stash behind a large crate. It includes medical injectors and your very first proximity mine.
  • 2 of 6: Go through the blasted-open double doors near the stairs, then over the large rock pile you come to past that. (After climbing it, you may have to jump to get over the top.)
  • 3 of 6: Go through a doorway, down some stairs, under an open security gate, and through a sliding door to reach a holding cell area.
  • 4 of 6: The door you need to go through next is at the other end of the holding cell area, but it's closed and locked.
  • 5 of 6: An abomination is going to jump out at you as you approach the third holding cell's open door, so be ready to SlowMo-blast him with your shotgun.
  • 6 of 6: Go through the exit door and down the passage beyond it to get a checkpoint save and move on to Section 3: Abominations and Reflex Injector.