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Neverwinter Nights Hints
Peninsula: Prison Break
1 of 13: The first time you exit the Hall of Justice to the City Core outdoor area, Bethany will run up to you and talk to you about this quest.
2 of 13: To get going on it, travel to the Peninsula District and speak to Gate Captain Kipp, who's right next to the gate on the Peninsula side.
3 of 13: It looks like the prisoners have taken over the prison, and it's up to you to retake control of it.
8 of 13: Once you make it to the Lair of the Devourer, it's time to finish off that foul beast and rid the Peninsula District of its evil, disruptive influence for good.
9 of 13: When you manage to kill the Intellect Devourer, it'll all be over. Be sure to click on the treasure bag it leaves to get its valuable brain (and click on the Head Gaoler's bag to get some good stuff, too).
10 of 13: After looting the containers in the lair, use your Stone of Recall to zap straight back to the Hall of Justice and hand the icky old brain over to Aribeth.
11 of 13: You can also visit Sedos Sebile in the Peninsula's Militia HQ again sometime for her reward.
12 of 13: And don't forget about the original giver of this quest.
13 of 13: Go talk to Bethany outside the Hall of Justice again and tell her that it's safe to go home. Doing this will shift your alignment toward the good side by a few points (though not nearly as many as you'll get if you refuse any reward from Aribeth and Sebile).