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The Elder Scrolls V: Skyrim Hints
Find the Staff of Magnus.
1 of 16: Cross the entry chamber and open the iron door, then move down the passage to reach a closed gate.
2 of 16: The lever to the left of the gate's short tunnel will open the gate, but only for a few seconds. That's so you'll be trapped in the room beyond with all the skeletal enemies after the gate closes behind you.
3 of 16: Go down the passage on the other side of the dragon's chamber to find a door to the Labyrinthian Chasm area.
4 of 16: Move down the right-hand passage and kill any draugr that attack you, then use a fire-based spell like Flames on the frozen-over door (and its spirit) to open it.
5 of 16: Past it, watch for a couple of draugr as you move down a narrow stone bridge. Past it, you can optionally go down a passage to find more draugr and a room with an Arcane Enchanter and an Alchemy Lab. Look to the right of the Arcane Enchanter to find a unique Equilibrium spell tome.
6 of 16: Return to the bottom of the stone bridge, then continue along the narrow stone pathway to reach a path split. Take either route to get to the door to the Labyrinthian Thoroughfare area, watching for a draugr or two along the way.
7 of 16: Go through the gate ahead, then kill a skeleton and a draugr in the next area. From there, you can go one of two routes. They merge not far ahead, but the route past the locked gate may let you skip combat with a draugr.
8 of 16: Past the path merge point is a large cave with a troll in it. Kill it, then move on to an even larger cave with a stone bridge in the middle.
9 of 16: Don't cross the stone bridge unless you want to explore a side area with more trolls in it. Instead, go up to the large archway and use the lever to the right of it to open its gate. If you run through and use the lever on the other side of the gate fast enough, you can close it before the skeletons in the area under the stone bridge can reach you.
10 of 16: Finish off the skeletons that attack you past the gate, then use ranged attacks on the three wisps you can see in the area ahead to lure them in. If you're careful, you'll be able to finish them off before taking on the more powerful wispmother.
11 of 16: When you come to a fire-sealed door, kill the fire spirit, then use an ice-based spell like Frostbite on the door. (There's a Frostbite spell tome nearby, plus two Ice Spike scrolls, in case you need them.)
12 of 16: Past a gate is a tunnel with a skeleton, a spectral warhound, and a spectral draugr. Just past them is a large trap door in the floor that you can use to shortcut your way down to a room where two spectral draugr are fighting a troll. (This will skip a few other draugr, including the one with the unique Drainspell Bow, and will cause you some falling damage.)
13 of 16: Go through the door to the "Labyrinthian, Tribune" area, then move down the passage to find a few spectral enemies followed by a heavily trapped passage.
14 of 16: Past that passage are a few more specters to fight, followed by a locked gate and an iron door. Optionally pick open the gate to get at two powerful enchanted items (and an ebony shield), then go through the iron door to find a room with a spectral draugr deathlord and a Word Wall.
15 of 16: Watch out for two powerful draugr hiding in the large hallway past that, then move on to find the room that the local dragon priest is in.