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Bioshock Hints
Go to Fontaine Fisheries.
1 of 12: After you leave the bathysphere and get this goal, go up the stairs and look around.
2 of 12: Among other things, you'll find a vending machine and a Gene Bank machine.
7 of 12: When you've finished off all the splicers in the lower wharf (or decided to leave them behind), go through one of the two doors along the west side of the wharf to enter a dangerous area with a rocket-firing turret.
8 of 12: After the turret and all nearby splicers are dealt with, check the Gatherer's Garden and Gene Bank machines nearby to see if there's anything you want to do with them. (I highly recommend the plasmid slot that the garden machine offers.)
9 of 12: Now that the area is clear, you can explore the waterlogged lower floor to find some extra supplies.