F.E.A.R. Extraction Point Hints

Follow the subway tracks

  • 1 of 19: Soon after you start this objective, you'll come to a spot where the tracks are blocked by a crashed train, and some Replicas are waiting for you near it.
  • 2 of 19: After that, you'll need to find some other tracks to go down, since the ones you've been on are blocked.
  • 3 of 19: However, there is a slight problem with these new tracks.
  • 4 of 19: After you avoid the train, you won't be able to get back up on the tracks, so go through the door.
  • 5 of 19: When you come to a spot with a padlocked fence door next to a dead body, the game will prompt you to shoot the padlock off the door. You don't have to, though, since the door just leads to an optional area with supplies.
  • 6 of 19: Go through the door past the small set of steps to reach a large machinery room with Replicas in it.
  • 7 of 19: Search the room past the top of the stairs to find supplies (including armor), then go through the door to reach the local control room.
  • 8 of 19: There's nothing you can control from there, so find the ladder on the far wall and climb it.
  • 9 of 19: Go forward a bit and climb down another ladder (or just drop down), then go through the door when you're ready to shoot some enemy turrets.
  • 10 of 19: Beyond a door farther down are some supplies on and near a shelf, but watch out for the Replicas in the room to the left as you go for them.
  • 11 of 19: Climb the stairs in the back of the Replicas' room and go through the EXIT door to continue. (The other nearby passage is soon blocked by a locked door.)
  • 12 of 19: Move on until you reach locked double doors near a spot where some SFOD-D operatives are overwhelmed by Heavy Armors wielding the new miniguns.
  • 13 of 19: Check around for supplies and ammo, then find the small openable door that's in a dark corner near where you entered the area. (It's up on the higher floor, not down near the double doors.)
  • 14 of 19: Move down the hall past that door to reach some double doors, but be ready for some Replicas in the rooms beyond.
  • 15 of 19: Once the large machinery room with the upstairs control room is clear, look around for supplies and then find the doorway in the control room that leads onward.
  • 16 of 19: Head down some hallways and through some doors, enduring the spooky visions that happen as you do so. (One vision includes Nightmares, but they can't hurt you.)
  • 17 of 19: When you reach a large control room with locked exit doors, search around for a way out.
  • 18 of 19: After you exit the vent shaft near a blocked door, go down the long walkway until you approach another door.
  • 19 of 19: The door is locked, so you'll need to fall down through a weak floor grating near the door.