F.E.A.R. Hints

Part 1 (Urban Decay)

  • 1 of 9: NOTE: If you're at the very start of Urban Decay, "Locate Rammelmeier industrial compound" may be listed as your objective, but it switches to "Eliminate enemy patrols" right after the chopper crash and before you can go anywhere or do anything. These hints cover what you need to do once you've finished "Eliminate enemy patrols" and the objective has switched back again.
  • 2 of 9: Continue down the hall you're in and go through the red door at the end.
  • 3 of 9: You'll see Alice a ways ahead of you, apparently Fettel's prisoner.
  • 4 of 9: Head through the passageway on the right and move along until you reach the room they were in.
  • 5 of 9: You'll see what looks like Alice's dead body, but it'll disappear as you approach, leaving you in doubt as to whether or not she's really dead (or was ever really here).
  • 6 of 9: When you go through the next doorway, you'll get put into another creepy, blurry hallway vision.
  • 7 of 9: After that, move on until you reach a dead end in a junk-strewn room.
  • 8 of 9: Look around to find a window over a radiator that isn't board-blocked.
  • 9 of 9: Jump onto the radiator and crouch-walk out through the window to move on to Part 2 of this objective.