Get quick and convenient access to just the hints you need for Neverwinter Nights 2: Mask of the Betrayer, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Neverwinter Nights 2: Mask of the Betrayer Hints
Ice Troll Lodge Tips
1 of 10: The Ice Troll Lodge is the big building on your left as you enter the north part of the city.
2 of 10: After you enter the lodge, you'll find Yagor and Aleksei playing darts nearby.
4 of 10: Nak'kai the Shaman, who's standing around in the back of the lodge, won't have anything useful to say until after you start Act II, at which time you can get the "Shaman's Boon" quest from him.
5 of 10: The main thing to do in the lodge is to join it. Speak to Jurak, who's standing near the tables next to several other berserkers, about joining.
6 of 10: He'll say that you can become an honorary member by passing three tests.
7 of 10: You now need to talk to Yulia, Forovan, and Lena about their tests.
8 of 10: After you pass all three basic tests, talk to Jurak again about joining to get the Ice Troll Berserker feat, which is useless unless you're of a class that can rage.
9 of 10: If you don't care anything about that feat, you should do all three regular tests and Lena's advanced test, then fight all the berserkers instead of joining the lodge. If you win, you'll be able to loot them of lots of valuable magic stuff.
10 of 10: If you can't handle the tests and/or big fight right away, wait awhile and come back after you've leveled up a few times and gotten better equipment. The lodge will be available to come back to until near the end of Act III, Part 1.