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The Elder Scrolls IV: Oblivion Hints
Annotated Map Key
1 = Forsaken Mine (undead and troll lair). You'll come here on a Fighters Guild quest. 2 = Greyland. You'll come here on a misc. quest.
3 = Five Riders Stable. You can buy paint horses here. 4 = Undertow Cavern (bandit hideout). 5 = Telepe (Ayleid ruin). You'll come here for a misc. quest.
6 = White Stallion Lodge. 7 = Water's Edge. You'll come here for two Fighters Guild quests. 8 = Border Watch. You'll come here on location 10's Daedric quest. 9 = Rockmilk Cave (bandit hideout). 10 = Sheogorath's Shrine. You can get a Daedric shrine quest here.
11 = Fort Nomore (mythic creature lair). 12 = Reedstand Cave (mythic creature lair). 13 = Fort Redman (vampire lair). You'll come here on a Dark Brotherhood quest. 14 = Fisherman's Rock (bandit camp). You'll come here on a misc. quest.
17 = Tidewater Cave. You'll come here on location 24's Daedric quest. 18 = Bogwater Camp. You'll come here for a Dark Brotherhood quest. 19 = Fort Blueblood (marauder base). You'll come here for a Mages Guild quest. 20 = Onyx Caverns (bandit hideout). 21 = Veyond (Ayleid ruin, troll lair). 22 = Blankenmarch. 23 = Fort Doublecross (necromancer lair). 24 = Nocturnal's Shrine. You can get a Daedric shrine quest here.
25 = Arpenia. You'll come here for a Fighters Guild quest. 26 = Fieldhouse Cave (conjurer lair). 27 = Barren Mine (goblin lair). 28 = Atatar (Ayleid ruin, bandit hideout). You'll come here on a Fighters Guild quest. 29 = Drunken Dragon Inn. You'll come here for a Dark Brotherhood quest. 30 = Haunted Mine (goblin lair). 31 = Fort Teleman (necromancer lair). You'll come here on a Mages Guild quest. 32 = Shattered Scales Cave (mythic creature lair). 33 = Welke (Ayleid ruin, undead lair). You'll come here on a misc. quest.